Innovative Approach to Coping with Cancer: A Father’s Tribute to His Son

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For many, today may seem like just another ordinary Tuesday; however, for one father, it signifies a profound milestone. On what would have been his son’s seventh birthday, video game developer Alex Turner celebrates the launch of his groundbreaking game, That Dragon, Cancer, which delves into the emotional journey his family faced after receiving their young son’s cancer diagnosis.

Turner’s son, Max, was diagnosed with a formidable brain tumor shortly after his first birthday in 2011. Tragically, Max lost his battle with cancer in 2015. In the wake of this devastating experience, Turner transformed the heart-wrenching four years into a video game, aiming to honor his son’s memory while fostering understanding and dialogue around terminal illnesses.

As reported by the Washington Post, the game unfolds over two hours, guiding players through the family’s experience with cancer. At times, players actively participate, such as when they steer a go-kart through hospital corridors or help little Max float on balloons made of surgical gloves, navigating through obstacles symbolizing his illness. Other moments serve as observatory experiences, allowing players to witness the family’s emotional trials.

Turner began developing the game in collaboration with co-creator Sam Lee about a year and a half before Max passed away. Their endeavor was even featured in a documentary titled Thank You For Playing, which is set to premiere soon.

Since Max’s death, Turner has dedicated extensive hours—up to 90 each week—to ensure the game’s completion. He has already received touching responses from individuals who resonate with his work. When asked about his aspirations for the game, Turner expressed a desire for it to evoke change: “I hope that people allow it to affect them. By sharing our experiences, we can foster empathy and understanding in how we relate to one another. Max’s story can create significant ripples if we engage with it emotionally.”

While That Dragon, Cancer addresses profoundly somber themes, early feedback from gaming outlets like Kotaku suggests that it also conveys a message of hope. Reviewer Jamie Reed noted, “When I played That Dragon, Cancer, I reflected on the love I have for those dear to me.”

Through this unique medium, Turner honors Max’s legacy and encourages a more open conversation about loss and illness. His game transcends typical gaming experiences, presenting a powerful narrative that can provide solace and healing to many. It serves as a heartfelt tribute to Max’s life and a means to foster empathy in society.

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In summary, Alex Turner’s That Dragon, Cancer represents an innovative approach to understanding and coping with cancer, while also honoring the memory of his son Max. This remarkable game not only seeks to change perceptions surrounding terminal illness but also invites players to engage with their emotions and foster deeper connections with others.

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